Poseable Tail User Manual
For Hai Gan's Poseable Tail Prop
Use with the Poser horse:
The Poseable Tail is a smart prop designed for use with the horse model included with Poser 3 and later versions.
Load the Poser horse from the Animals figure library:

The tail is smart propped to the body part 'tail1', and if you load it from the Horsefeathers prop menu it should automatically appear in the right place:

Set the movement dials for tail1 to zero:

Then lock the joint 'tail1':

The original horse's tail should then be set invisible:
Method 1:


Repeat for the other tail joints ('tail2', 'tail3' and 'tail4')
Method2:


Textures can be applied using the MAT pose files supplied:

Alternatively, the tail can be used without a texture map by setting the object colour in the Surface Materials window:
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The tail looks best if the transparancy map is still used...:

...unless rendering in cartoon or sketch style:


If you remove the transparency map, remember to set the transparency min and max values to 0%:

If using multiple instances of the tail, the MAT pose files will only affect the first copy of the tail (even if the other copies are parented to a different horse- I think this is a limitation of MAT files applied to props, unless someone can let me know a way around the problem). Textures for subsequent copies will need to be set manually in the Surface Materials window:
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No bump map has been included. If a bump map is preferred then the transparency map (tailtrans.jpg) works quite well.
The tail is now ready to use.
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